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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 376 B
declare const _default: "\n attribute aPosition: vec2f;\n varying uv0: vec2f;\n @vertex fn vertexMain(input: VertexInput) -> VertexOutput {\n var output: VertexOutput;\n output.position = vec4f(input.aPosition, 0.0, 1.0);\n output.uv0 = getImageEffectUV((input.aPosition + 1.0) * 0.5);\n return output;\n }\n"; export default _default;