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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 334 B
declare const _default: "\nvarying vUv0: vec2f;\nvar source: texture_2d<f32>;\nvar sourceSampler: sampler;\n\n@fragment fn fragmentMain(input : FragmentInput) -> FragmentOutput {\n var output: FragmentOutput;\n output.color = textureSample(source, sourceSampler, input.vUv0);\n return output;\n}\n"; export default _default;