playcanvas
Version:
PlayCanvas WebGL game engine
20 lines (18 loc) • 525 B
JavaScript
var thicknessPS = `
uniform float material_thickness;
void getThickness() {
dThickness = 1.0;
dThickness *= material_thickness;
dThickness *= texture2DBias({STD_THICKNESS_TEXTURE_NAME}, {STD_THICKNESS_TEXTURE_UV}, textureBias).{STD_THICKNESS_TEXTURE_CHANNEL};
dThickness *= saturate(vVertexColor.{STD_THICKNESS_VERTEX_CHANNEL});
}
`;
export { thicknessPS as default };