playcanvas
Version:
PlayCanvas WebGL game engine
21 lines (19 loc) • 601 B
JavaScript
var specularPS = `
uniform vec3 material_specular;
void getSpecularity() {
vec3 specularColor = vec3(1,1,1);
specularColor *= material_specular;
specularColor *= {STD_SPECULAR_TEXTURE_DECODE}(texture2DBias({STD_SPECULAR_TEXTURE_NAME}, {STD_SPECULAR_TEXTURE_UV}, textureBias)).{STD_SPECULAR_TEXTURE_CHANNEL};
specularColor *= saturate(vVertexColor.{STD_SPECULAR_VERTEX_CHANNEL});
dSpecularity = specularColor;
}
`;
export { specularPS as default };