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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 494 B
declare const _default: "\n\nuniform vec3 material_sheen;\n\nvoid getSheen() {\n vec3 sheenColor = material_sheen;\n\n #ifdef STD_SHEEN_TEXTURE\n sheenColor *= {STD_SHEEN_TEXTURE_DECODE}(texture2DBias({STD_SHEEN_TEXTURE_NAME}, {STD_SHEEN_TEXTURE_UV}, textureBias)).{STD_SHEEN_TEXTURE_CHANNEL};\n #endif\n\n #ifdef STD_SHEEN_VERTEX\n sheenColor *= saturate(vVertexColor.{STD_SHEEN_VERTEX_CHANNEL});\n #endif\n\n sSpecularity = sheenColor;\n}\n"; export default _default;