playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 607 B
TypeScript
declare const _default: "\n#ifdef STD_METALNESS_CONSTANT\nuniform float material_metalness;\n#endif\n\nvoid getMetalness() {\n float metalness = 1.0;\n\n #ifdef STD_METALNESS_CONSTANT\n metalness *= material_metalness;\n #endif\n\n #ifdef STD_METALNESS_TEXTURE\n metalness *= texture2DBias({STD_METALNESS_TEXTURE_NAME}, {STD_METALNESS_TEXTURE_UV}, textureBias).{STD_METALNESS_TEXTURE_CHANNEL};\n #endif\n\n #ifdef STD_METALNESS_VERTEX\n metalness *= saturate(vVertexColor.{STD_METALNESS_VERTEX_CHANNEL});\n #endif\n\n dMetalness = metalness;\n}\n";
export default _default;