playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 464 B
TypeScript
declare const _default: "\n\n#ifdef PICK_PASS\n #include \"pickPS\"\n#endif\n\n#ifdef PREPASS_PASS\n #include \"floatAsUintPS\"\n#endif\n\nvoid main(void) {\n\n #include \"litUserMainStartPS\"\n\n evaluateFrontend();\n\n #ifdef PICK_PASS\n gl_FragColor = getPickOutput();\n #endif\n\n #ifdef PREPASS_PASS\n gl_FragColor = float2vec4(vLinearDepth);\n #endif\n\n #include \"litUserMainEndPS\"\n}\n";
export default _default;