playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 724 B
TypeScript
declare const _default: "\n\n#include \"varyingsPS\"\n#include \"litUserDeclarationPS\"\n#include \"frontendDeclPS\"\n\n#if defined(PICK_PASS) || defined(PREPASS_PASS)\n\n #include \"frontendCodePS\"\n #include \"litUserCodePS\"\n #include \"litOtherMainPS\"\n\n#elif defined(SHADOW_PASS)\n\n #include \"frontendCodePS\"\n #include \"litUserCodePS\"\n #include \"litShadowMainPS\"\n\n#else // FORWARD_PASS\n\n #include \"litForwardDeclarationPS\"\n #include \"litForwardPreCodePS\"\n #include \"frontendCodePS\"\n #include \"litForwardPostCodePS\"\n #include \"litForwardBackendPS\"\n #include \"litUserCodePS\"\n #include \"litForwardMainPS\"\n\n#endif\n\n";
export default _default;