var baseNineSlicedTiledPS = `
#define NINESLICED
#define NINESLICETILED
varying vec2 vMask;
varying vec2 vTiledUv;
uniform mediump vec4 innerOffset;
uniform mediump vec2 outerScale;
uniform mediump vec4 atlasRect;
vec2 nineSlicedUv;
`;
export { baseNineSlicedTiledPS as default };