UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

3 lines (2 loc) 322 B
declare const _default: "\n attribute vec2 vertex_position;\n varying vec2 uv0;\n void main(void) {\n gl_Position = vec4(vertex_position, 0.5, 1.0);\n uv0 = vertex_position.xy * 0.5 + 0.5;\n #ifndef WEBGPU\n uv0.y = 1.0 - uv0.y;\n #endif\n }\n"; export default _default;