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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 346 B
declare const _default: "\n varying vec2 uv0;\n uniform samplerCube blitTexture;\n uniform mat4 invViewProj;\n void main(void) {\n vec4 projPos = vec4(uv0 * 2.0 - 1.0, 0.5, 1.0);\n vec4 worldPos = invViewProj * projPos;\n gl_FragColor = textureCube(blitTexture, worldPos.xyz);\n }\n"; export default _default;