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playcanvas

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PlayCanvas WebGL game engine

3 lines (2 loc) 255 B
declare const _default: "\n attribute vec2 aPosition;\n varying vec2 uv0;\n void main(void)\n {\n gl_Position = vec4(aPosition, 0.0, 1.0);\n uv0 = getImageEffectUV((aPosition.xy + 1.0) * 0.5);\n }\n"; export default _default;