playcanvas
Version:
PlayCanvas WebGL game engine
11 lines (10 loc) • 332 B
TypeScript
export class GSplatSorter extends EventHandler {
worker: Worker;
orderTexture: any;
centers: any;
destroy(): void;
init(orderTexture: any, centers: any, chunks: any): void;
setMapping(mapping: any): void;
setCamera(pos: any, dir: any): void;
}
import { EventHandler } from '../../core/event-handler.js';