playcanvas
Version:
PlayCanvas WebGL game engine
18 lines (16 loc) • 560 B
JavaScript
var iridescencePS = `
uniform material_iridescence: f32;
fn getIridescence() {
var iridescence = 1.0;
iridescence = iridescence * uniform.material_iridescence;
iridescence = iridescence * textureSampleBias({STD_IRIDESCENCE_TEXTURE_NAME}, {STD_IRIDESCENCE_TEXTURE_NAME}Sampler, {STD_IRIDESCENCE_TEXTURE_UV}, uniform.textureBias).{STD_IRIDESCENCE_TEXTURE_CHANNEL};
dIridescence = iridescence;
}
`;
export { iridescencePS as default };