playcanvas
Version:
PlayCanvas WebGL game engine
15 lines (13 loc) • 386 B
JavaScript
var cookieBlitVS = `
attribute vertex_position: vec2f;
varying uv0: vec2f;
@vertex
fn vertexMain(input: VertexInput) -> VertexOutput {
var output: VertexOutput;
output.position = vec4f(input.vertex_position, 0.5, 1.0);
output.uv0 = input.vertex_position * 0.5 + vec2f(0.5, 0.5);
output.uv0.y = 1.0 - output.uv0.y;
return output;
}
`;
export { cookieBlitVS as default };