UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

13 lines (11 loc) 326 B
var quadVS = ` attribute aPosition: vec2f; varying uv0: vec2f; @vertex fn vertexMain(input: VertexInput) -> VertexOutput { var output: VertexOutput; output.position = vec4f(input.aPosition, 0.0, 1.0); output.uv0 = getImageEffectUV((input.aPosition + 1.0) * 0.5); return output; } `; export { quadVS as default };