playcanvas
Version:
PlayCanvas WebGL game engine
18 lines (13 loc) • 437 B
JavaScript
var opacityPS = /* glsl */ `
uniform float material_opacity;
void getOpacity() {
dAlpha = material_opacity;
dAlpha *= texture2DBias({STD_OPACITY_TEXTURE_NAME}, {STD_OPACITY_TEXTURE_UV}, textureBias).{STD_OPACITY_TEXTURE_CHANNEL};
dAlpha *= clamp(vVertexColor.{STD_OPACITY_VERTEX_CHANNEL}, 0.0, 1.0);
}
`;
export { opacityPS as default };