playcanvas
Version:
PlayCanvas WebGL game engine
29 lines (22 loc) • 608 B
JavaScript
var composeSsaoPS = /* glsl */ `
uniform sampler2D ssaoTexture;
// Global variable for debug
float dSsao;
vec3 applySsao(vec3 color, vec2 uv) {
dSsao = texture2DLod(ssaoTexture, uv, 0.0).r;
return color * dSsao;
return color;
}
`;
export { composeSsaoPS as default };