playcanvas
Version:
PlayCanvas WebGL game engine
10 lines (8 loc) • 319 B
JavaScript
var particle_wrapVS = /* glsl */ `
vec3 origParticlePos = particlePos;
particlePos -= matrix_model[3].xyz;
particlePos = mod(particlePos, wrapBounds) - wrapBounds * 0.5;
particlePos += matrix_model[3].xyz;
particlePosMoved = particlePos - origParticlePos;
`;
export { particle_wrapVS as default };