playcanvas
Version:
PlayCanvas WebGL game engine
31 lines (21 loc) • 524 B
JavaScript
// main shader entry point for the lit material for other render passes
var litOtherMainPS = /* glsl */ `
void main(void) {
evaluateFrontend();
gl_FragColor = getPickOutput();
gl_FragColor = float2vec4(vLinearDepth);
}
`;
export { litOtherMainPS as default };