UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

35 lines (24 loc) 716 B
// main shader of the lit fragment shader var litMainPS = /* glsl */ ` #include "varyingsPS" #include "litUserDeclarationPS" #include "frontendDeclPS" #if defined(PICK_PASS) || defined(PREPASS_PASS) #include "frontendCodePS" #include "litUserCodePS" #include "litOtherMainPS" #elif defined(SHADOW_PASS) #include "frontendCodePS" #include "litUserCodePS" #include "litShadowMainPS" #else // FORWARD_PASS #include "litForwardDeclarationPS" #include "litForwardPreCodePS" #include "frontendCodePS" #include "litForwardPostCodePS" #include "litForwardBackendPS" #include "litUserCodePS" #include "litForwardMainPS" #endif `; export { litMainPS as default };