playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 371 B
JavaScript
var iridescencePS = "\n#ifdef MAPFLOAT\nuniform float material_iridescence;\n#endif\nvoid getIridescence() {\n float iridescence = 1.0;\n #ifdef MAPFLOAT\n iridescence *= material_iridescence;\n #endif\n #ifdef MAPTEXTURE\n iridescence *= texture2DBias($SAMPLER, $UV, textureBias).$CH;\n #endif\n dIridescence = iridescence; \n}\n";
export { iridescencePS as default };