playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 352 B
JavaScript
var outputAlphaPS = "\n#if LIT_BLEND_TYPE == NORMAL || LIT_BLEND_TYPE == ADDITIVEALPHA || defined(LIT_ALPHA_TO_COVERAGE)\n gl_FragColor.a = litArgs_opacity;\n#elif LIT_BLEND_TYPE == PREMULTIPLIED\n gl_FragColor.rgb *= litArgs_opacity;\n gl_FragColor.a = litArgs_opacity;\n#else\n gl_FragColor.a = 1.0;\n#endif\n";
export { outputAlphaPS as default };