playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 366 B
JavaScript
var metalnessModulatePS = "\nvec3 getSpecularModulate(in vec3 specularity, in vec3 albedo, in float metalness, in float f0) {\n vec3 dielectricF0 = f0 * specularity;\n return mix(dielectricF0, albedo, metalness);\n}\nvec3 getAlbedoModulate(in vec3 albedo, in float metalness) {\n return albedo * (1.0 - metalness);\n}\n";
export { metalnessModulatePS as default };