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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 284 B
var basePS = "\nuniform vec3 view_position;\nuniform vec3 light_globalAmbient;\nfloat square(float x) {\n return x*x;\n}\nfloat saturate(float x) {\n return clamp(x, 0.0, 1.0);\n}\nvec3 saturate(vec3 x) {\n return clamp(x, vec3(0.0), vec3(1.0));\n}\n"; export { basePS as default };