playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 386 B
JavaScript
var gsplatOutputVS = '\n#include "tonemappingPS"\n#include "decodePS"\n#include "gammaPS"\nvec3 prepareOutputFromGamma(vec3 gammaColor) {\n #if TONEMAP == NONE\n #if GAMMA == NONE\n return decodeGamma(gammaColor);\n #else\n return gammaColor;\n #endif\n #else\n return gammaCorrectOutput(toneMap(decodeGamma(gammaColor)));\n #endif\n}\n';
export { gsplatOutputVS as default };