playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 330 B
JavaScript
var transformInstancingVS = "\nattribute vec4 instance_line1;\nattribute vec4 instance_line2;\nattribute vec4 instance_line3;\nattribute vec4 instance_line4;\nmat4 getModelMatrix() {\n return matrix_model * mat4(instance_line1, instance_line2, instance_line3, instance_line4);\n}\n";
export { transformInstancingVS as default };