playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 355 B
TypeScript
declare const _default: "\n #include \"gammaPS\"\n varying color: vec4f;\n @fragment\n fn fragmentMain(input : FragmentInput) -> FragmentOutput {\n var output: FragmentOutput;\n output.color = vec4f(gammaCorrectOutput(decodeGammaVec3(input.color.rgb)), input.color.a);\n return output;\n }\n";
export default _default;