UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

16 lines (15 loc) 689 B
export class ChunkUtils { static decodeFunc(encoding: any): any; static encodeFunc(encoding: any): any; /** * Returns a screenDepth chunk configured for the given camera shader parameters. * * @param {GraphicsDevice} device - The graphics device. * @param {CameraShaderParams} cameraShaderParams - The camera shader parameters. * @returns {string} The screenDepth chunk. * @ignore */ static getScreenDepthChunk(device: GraphicsDevice, cameraShaderParams: CameraShaderParams): string; } import type { GraphicsDevice } from '../../platform/graphics/graphics-device.js'; import type { CameraShaderParams } from '../camera-shader-params.js';