playcanvas
Version:
PlayCanvas WebGL game engine
8 lines (7 loc) • 367 B
TypeScript
export class AreaLightLuts {
static createTexture(device: any, format: any, size: any, postfix?: string): Texture;
static applyTextures(device: any, texture1: any, texture2: any): void;
static createPlaceholder(device: any): void;
static set(device: any, ltcMat1: any, ltcMat2: any): void;
}
import { Texture } from '../platform/graphics/texture.js';