playcanvas
Version:
PlayCanvas WebGL game engine
13 lines (12 loc) • 336 B
TypeScript
export class BoxShape extends Shape {
constructor(device: any, options?: {});
_size: number;
_tolerance: number;
_createCenter(): void;
set size(value: number);
get size(): number;
set tolerance(value: number);
get tolerance(): number;
_updateTransform(): void;
}
import { Shape } from './shape.js';