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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 217 B
var immediateLinePS = '\n #include "gammaPS"\n varying vec4 color;\n void main(void) {\n gl_FragColor = vec4(gammaCorrectOutput(decodeGamma(color.rgb)), color.a);\n }\n'; export { immediateLinePS as default };