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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 437 B
var reprojectVS = "\nattribute vertex_position: vec2f;\nuniform uvMod: vec4f;\nvarying vUv0: vec2f;\n\n@vertex\nfn vertexMain(input: VertexInput) -> VertexOutput {\n var output: VertexOutput;\n output.position = vec4f(input.vertex_position, 0.5, 1.0);\n output.vUv0 = getImageEffectUV((input.vertex_position * 0.5 + vec2f(0.5, 0.5)) * uniform.uvMod.xy + uniform.uvMod.zw);\n return output;\n}\n"; export { reprojectVS as default };