UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

23 lines (21 loc) 570 B
var BitPacking = { set (storage, value, shift, mask) { if (mask === void 0) mask = 1; var data = storage & ~(mask << shift); return data | value << shift; }, get (storage, shift, mask) { if (mask === void 0) mask = 1; return storage >> shift & mask; }, all (storage, shift, mask) { if (mask === void 0) mask = 1; var shifted = mask << shift; return (storage & shifted) === shifted; }, any (storage, shift, mask) { if (mask === void 0) mask = 1; return (storage & mask << shift) !== 0; } }; export { BitPacking };