playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 376 B
JavaScript
var sheenPS = "\n\nuniform vec3 material_sheen;\n\nvoid getSheen() {\n vec3 sheenColor = material_sheen;\n\n #ifdef MAPTEXTURE\n sheenColor *= $DECODE(texture2DBias($SAMPLER, $UV, textureBias)).$CH;\n #endif\n\n #ifdef MAPVERTEX\n sheenColor *= saturate(vVertexColor.$VC);\n #endif\n\n sSpecularity = sheenColor;\n}\n";
export { sheenPS as default };