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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 376 B
var sheenPS = "\n\nuniform vec3 material_sheen;\n\nvoid getSheen() {\n vec3 sheenColor = material_sheen;\n\n #ifdef MAPTEXTURE\n sheenColor *= $DECODE(texture2DBias($SAMPLER, $UV, textureBias)).$CH;\n #endif\n\n #ifdef MAPVERTEX\n sheenColor *= saturate(vVertexColor.$VC);\n #endif\n\n sSpecularity = sheenColor;\n}\n"; export { sheenPS as default };