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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 378 B
var outputAlphaPS = "\n\n#if LIT_BLEND_TYPE == NORMAL || LIT_BLEND_TYPE == ADDITIVEALPHA || defined(LIT_ALPHA_TO_COVERAGE)\n\n gl_FragColor.a = litArgs_opacity;\n\n#elif LIT_BLEND_TYPE == PREMULTIPLIED\n\n gl_FragColor.rgb *= litArgs_opacity;\n gl_FragColor.a = litArgs_opacity;\n\n#else\n\n gl_FragColor.a = 1.0;\n\n#endif\n"; export { outputAlphaPS as default };