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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 242 B
var fullscreenQuadVS = "\nattribute vec2 vertex_position;\n\nvarying vec2 vUv0;\n\nvoid main(void)\n{\n gl_Position = vec4(vertex_position, 0.5, 1.0);\n vUv0 = vertex_position.xy*0.5+0.5;\n}\n"; export { fullscreenQuadVS as default };