playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 491 B
JavaScript
var tonemappingPS = '\n\n#if (TONEMAP == NONE)\n #include "tonemappingNonePS"\n#elif TONEMAP == FILMIC\n #include "tonemappingFilmicPS"\n#elif TONEMAP == LINEAR\n #include "tonemappingLinearPS"\n#elif TONEMAP == HEJL\n #include "tonemappingHejlPS"\n#elif TONEMAP == ACES\n #include "tonemappingAcesPS"\n#elif TONEMAP == ACES2\n #include "tonemappingAces2PS"\n#elif TONEMAP == NEUTRAL\n #include "tonemappingNeutralPS"\n#endif\n\n';
export { tonemappingPS as default };