playcanvas
Version:
PlayCanvas WebGL game engine
27 lines (25 loc) • 582 B
JavaScript
/**
* A linear interpolation scheme.
*
* @type {number}
* @category Math
*/ var CURVE_LINEAR = 0;
/**
* A smooth step interpolation scheme.
*
* @type {number}
* @category Math
*/ var CURVE_SMOOTHSTEP = 1;
/**
* Cardinal spline interpolation scheme. For a Catmull-Rom spline, specify a curve tension of 0.5.
*
* @type {number}
* @category Math
*/ var CURVE_SPLINE = 4;
/**
* A stepped interpolator that does not perform any blending.
*
* @type {number}
* @category Math
*/ var CURVE_STEP = 5;
export { CURVE_LINEAR, CURVE_SMOOTHSTEP, CURVE_SPLINE, CURVE_STEP };