playcanvas
Version:
PlayCanvas WebGL game engine
19 lines (18 loc) • 665 B
TypeScript
/**
* Texture parser for hdr files.
*/
export class HdrParser extends TextureParser {
constructor(registry: any);
maxRetries: number;
load(url: any, callback: any, asset: any): void;
open(url: any, data: any, device: any, textureOptions?: {}): Texture;
parse(data: any): {
width: number;
height: number;
levels: Uint8Array<any>[];
};
_readPixels(readStream: any, width: any, height: any, flipY: any): Uint8Array<any>;
_readPixelsFlat(readStream: any, width: any, height: any): Uint8Array<any>;
}
import { TextureParser } from './texture.js';
import { Texture } from '../../../platform/graphics/texture.js';