playcanvas
Version:
PlayCanvas WebGL game engine
21 lines (20 loc) • 616 B
TypeScript
/**
* Resource handler used for loading {@link Render} resources.
*
* @category Graphics
*/
export class RenderHandler extends ResourceHandler {
/**
* Create a new RenderHandler instance.
*
* @param {AppBase} app - The running {@link AppBase}.
* @ignore
*/
constructor(app: AppBase);
_registry: import("../asset/asset-registry.js").AssetRegistry;
open(url: any, data: any): Render;
patch(asset: any, registry: any): void;
}
import { ResourceHandler } from './handler.js';
import { Render } from '../../scene/render.js';
import type { AppBase } from '../app-base.js';