playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 299 B
JavaScript
var particle_wrapVS = "\n vec3 origParticlePos = particlePos;\n particlePos -= matrix_model[3].xyz;\n particlePos = mod(particlePos, wrapBounds) - wrapBounds * 0.5;\n particlePos += matrix_model[3].xyz;\n particlePosMoved = particlePos - origParticlePos;\n";
export { particle_wrapVS as default };