UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

3 lines (2 loc) 202 B
declare const _default: "\nfloat exponent = VSM_EXPONENT;\n\ndepth = 2.0 * depth - 1.0;\ndepth = exp(exponent * depth);\ngl_FragColor = vec4(depth, depth*depth, 1.0, 1.0);\n"; export default _default;