playcanvas
Version:
PlayCanvas WebGL game engine
3 lines (2 loc) • 375 B
TypeScript
declare const _default: "\n gl_FragColor.rgb = combineColor(litArgs_albedo, litArgs_sheen_specularity, litArgs_clearcoat_specularity);\n\n gl_FragColor.rgb += litArgs_emission;\n gl_FragColor.rgb = addFog(gl_FragColor.rgb);\n gl_FragColor.rgb = toneMap(gl_FragColor.rgb);\n gl_FragColor.rgb = gammaCorrectOutput(gl_FragColor.rgb);\n";
export default _default;