playcanvas
Version:
PlayCanvas WebGL game engine
7 lines (6 loc) • 362 B
TypeScript
export class ParticleCPUUpdater {
constructor(emitter: any);
_emitter: any;
calcSpawnPosition(particleTex: any, spawnMatrix: any, extentsInnerRatioUniform: any, emitterPos: any, i: any): void;
update(data: any, vbToSort: any, particleTex: any, spawnMatrix: any, extentsInnerRatioUniform: any, emitterPos: any, delta: any, isOnStop: any): void;
}