playcanvas
Version:
PlayCanvas WebGL game engine
4 lines (2 loc) • 525 B
JavaScript
var clearCoatGlossPS = "\n#ifdef MAPFLOAT\nuniform float material_clearCoatGloss;\n#endif\nvoid getClearCoatGlossiness() {\n ccGlossiness = 1.0;\n #ifdef MAPFLOAT\n ccGlossiness *= material_clearCoatGloss;\n #endif\n #ifdef MAPTEXTURE\n ccGlossiness *= texture2DBias($SAMPLER, $UV, textureBias).$CH;\n #endif\n #ifdef MAPVERTEX\n ccGlossiness *= saturate(vVertexColor.$VC);\n #endif\n #ifdef MAPINVERT\n ccGlossiness = 1.0 - ccGlossiness;\n #endif\n ccGlossiness += 0.0000001;\n}\n";
export { clearCoatGlossPS as default };