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playcanvas

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PlayCanvas WebGL game engine

4 lines (2 loc) 182 B
var outputTex2DPS = "\nvarying vec2 vUv0;\n\nuniform sampler2D source;\n\nvoid main(void) {\n gl_FragColor = texture2D(source, vUv0);\n}\n"; export { outputTex2DPS as default };