UNPKG

playcanvas

Version:

Open-source WebGL/WebGPU 3D engine for the web

10 lines (9 loc) 377 B
/** Minimum alpha treated as visible; matches historical 1/255 shader floor. */ export const ALPHA_VISIBILITY_THRESHOLD: number; export const CACHE_STRIDE: 8; /** * Number of distance buckets for global splat budget balancing. * More buckets = finer granularity for budget prioritization (sqrt-based distance mapping). * @type {number} */ export const NUM_BUCKETS: number;