playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
13 lines (12 loc) • 374 B
TypeScript
/**
* A WebGL implementation of the BindGroupFormat.
*
* Uniform buffer binding points on WebGL2 are derived directly from the bind group index (see
* {@link WebglGraphicsDevice#setBindGroup} and {@link WebglShader} uniform block linking), so the
* format itself needs no GPU-side resources.
*
* @ignore
*/
export class WebglBindGroupFormat {
destroy(): void;
}