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Open-source WebGL/WebGPU 3D engine for the web

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class PhysicsJoint { nativeJoint = null; updateLimits(settings) { return false; } updateMotor(settings) { return false; } updateSpring(settings) { return false; } setBreakImpulse(impulse) { } isBroken() { return false; } } export { PhysicsJoint };